Pandot's numbers and rules, read from the same configuration the server uses.
| World type | Open PvP: outside protection zones, any player can attack another. |
|---|---|
| Map | The Global map, Tibia's up-to-date map. |
| New characters | Start at level 8, in Thais, with the vocation you choose. |
| Characters online | Only 1 per account at a time. |
| Server save | Every day at 06:00 (Brasília time). The game restarts and is back in a few minutes. |
| Idle | Standing still for 15 minutes logs you out. |
| Experience | 100x up to level 50, going down in stages to 1.2x from level 1,401. See the stages |
|---|---|
| Skills | 10x up to skill 80, going down to 2x from skill 121. |
| Magic level | 10x up to magic level 80, going down to 2x from magic level 131. |
| Loot | 2x the normal chance of each item dropping. |
| Respawn | Normal (1x). It speeds up from 300 players online: in the game, !spawnrate shows the current pace. |
| Creature of the Day | Experience 2x, loot rolled 2 times and respawn 2x faster. |
| Boss of the Day | Loot rolled 3 times and each kill counts 3 in the Bosstiary. |
| Store XP Boost | +50% experience for 1 hour of hunting. |
| Training | Exercise weapons at 1x speed. Offline training in bed at 50% efficiency. |
| Stamina | As in Tibia. It also recovers while idle in a protection zone and while training on trainers and dummies. |
| Level protection | Below level 8 nobody attacks or is attacked by players. |
|---|---|
| Attacking an unmarked player who did not attack you gives a white skull and a PZ lock (you cannot enter protection zones). Both end 1 minute after your last attack; if you kill, they last 15 minutes. | |
| Frags | Each individual frag lasts 12 hours. Skulls count unjustified kills over the last 24 hours, 7 days and 30 days. In game, !frags shows your counts. |
| At 7 frags in 24 hours, 14 in 7 days or 21 in 30 days. Lasts 5 days. | |
| At 14 frags in 24 hours, 28 in 7 days or 42 in 30 days. Lasts 14 days. With a black skull you cannot attack unmarked players. | |
| Party and guild | Attacking or killing someone from your party or your guild gives no skull and no frag. |
| Guild wars | War kills do not count as frags. Each war's frag limit goes from 10 to 1,000, with the kills announced. |
| Killing players | Gives no experience. |
| Arenas (PvP zones) | Dying in a PvP zone costs no experience, skills or items. |
| Experience and skills | The loss follows Tibia's formula. Promotion lowers the loss by 30% and each blessing by 8%, except Twist of Fate. |
|---|---|
| Twist of Fate | Dying to a player uses it up and your other blessings stay. Dying to a monster, you lose the other blessings and it stays. |
| Backpack | Without a blessing, your backpack and everything in it go to your corpse. With at least one blessing (Twist of Fate does not count), it stays with you if a monster kills you. If a player (or their summon) kills you, it goes to your corpse even with blessings. The rest of your equipment stays with you. |
| Red and black skull cause no extra item loss. The backpack and blessing rules above apply to them too. |
| Premium | Tibia Premium is free for everyone. Pandot Premium (more experience, the Deluxe Battle Pass and a house) is bought in the game Store, with Panda Coins. |
|---|---|
| Houses | You need Pandot Premium and level 150. The price is 1,000 gold per square meter, paid only once: there is no rent. |
| Depot | Up to 10,000 items. |
| VIP list | Up to 100 names. |
| Autoloot | A list of up to 10 items. |
| Market | Each offer lasts 30 days. |
The game commands are on the Commands page and the features on the Pandot Features page.
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